All my Python scripts are available from code.google.com whilst I’m working on them!

Below here you can see exactly what I’ve been up to (it’s the rss feed from the script repository).


 
 

Subversion commits to project macouno on Google Code


Revision 19: Fixed check angle function

(2013-05-13T11:21:50Z)

Changed Paths:
    Modify    /trunk/Blender/addons/object_check_angle.py

Fixed check angle function


Revision 18: Fixed cast loop to work well even if a vert is on the wrong side of the previous

(2013-04-08T12:01:44Z)

Changed Paths:
    Modify    /trunk/Blender/addons/mesh_cast_loop.py

Fixed cast loop to work well even if a vert is on the wrong side of the previous one (the selection isn't circular at all)


Revision 17: Improvements to the entoform scripts... and added an init script to the modules

(2013-03-06T17:15:19Z)

Changed Paths:
    Modify    /trunk/Blender/addons/mesh_cast_loop.py
    Modify    /trunk/Blender/addons/object_entoform.py
    Modify    /trunk/Blender/modules/macouno/__init__.py
    Modify    /trunk/Blender/modules/macouno/select_polygons.py

Improvements to the entoform scripts... and added an init script to the modules


Revision 16: Starting integration of cast loop with entoforms

(2013-02-26T12:49:22Z)

Changed Paths:
    Modify    /trunk/Blender/addons/mesh_cast_loop.py
    Modify    /trunk/Blender/addons/object_entoform.py

Starting integration of cast loop with entoforms


Revision 15: Cast loop now also works with falloff curve deformation (I still want to add it

(2013-02-26T11:16:03Z)

Changed Paths:
    Modify    /trunk/Blender/addons/mesh_cast_loop.py

Cast loop now also works with falloff curve deformation (I still want to add it for circular shapes)


Revision 14: Casting loops can now cast to Circle,Triangle and Square shapes... it's getting

(2013-02-21T14:22:34Z)

Changed Paths:
    Modify    /trunk/Blender/addons/mesh_cast_loop.py
    Modify    /trunk/Blender/addons/object_check_angle.py

Casting loops can now cast to Circle,Triangle and Square shapes... it's getting exciting, almost ready to make some new entoforms!!!


Revision 13: Cast loop now works with circles and the inner verts are smoothed old school lik

(2013-02-19T13:08:59Z)

Changed Paths:
    Modify    /trunk/Blender/addons/mesh_cast_loop.py
    Modify    /trunk/Blender/modules/macouno/mesh_extras.py
    Modify    /trunk/Blender/modules/macouno/misc.py

Cast loop now works with circles and the inner verts are smoothed old school like


Revision 12: Adding a function that casts the outer edge of your selection to a specific shap

(2013-02-14T21:27:40Z)

Changed Paths:
    Add    /trunk/Blender/addons/mesh_cast_loop.py

Adding a function that casts the outer edge of your selection to a specific shape (only circle is implemented now) The inside still needs smoothing/cleanup.


Revision 11: Cleaning up... selection was wrong for bmesh.. have to deselect verts and edges

(2013-02-12T13:19:56Z)

Changed Paths:
    Modify    /trunk/Blender/addons/object_entoform.py
    Modify    /trunk/Blender/modules/macouno/colour.py
    Modify    /trunk/Blender/modules/macouno/select_polygons.py

Cleaning up... selection was wrong for bmesh.. have to deselect verts and edges manually... crap! But it works now!


Revision 10: Preliminary step to making the Entoforms code work in 2.6.5 Added functions to c

(2013-02-12T11:21:57Z)

Changed Paths:
    Modify    /trunk/Blender/addons/mesh_self_shadow.py
    Modify    /trunk/Blender/addons/object_entoform.py
    Modify    /trunk/Blender/modules/macouno/colour.py
    Modify    /trunk/Blender/modules/macouno/select_polygons.py

Preliminary step to making the Entoforms code work in 2.6.5 Added functions to colours module... moving along Mostly changes to how faces are now seen as polygons! Edges now have to be deselected manually even if you're in face select mode.


Revision 9: Removed print line for self.range

(2013-02-11T12:55:42Z)

Changed Paths:
    Modify    /trunk/Blender/addons/mesh_self_shadow.py

Removed print line for self.range


Revision 8: Self shadow is now working in Blender 2.6.5!!! And that is a big step forwards!

(2013-02-11T12:54:24Z)

Changed Paths:
    Modify    /trunk/Blender/addons/mesh_self_shadow.py

Self shadow is now working in Blender 2.6.5!!! And that is a big step forwards!


Revision 7: Fixed the grow addon so it can again rotate properly

(2013-02-08T11:24:40Z)

Changed Paths:
    Modify    /trunk/Blender/addons/mesh_grow.py

Fixed the grow addon so it can again rotate properly


Revision 6: Adding Entoforms!

(2013-01-14T15:00:20Z)

Changed Paths:
    Add    /trunk/Blender/addons/mesh_self_shadow.py
    Add    /trunk/Blender/addons/object_bonsai.py
    Add    /trunk/Blender/addons/object_entoform.py
    Add    /trunk/Blender/addons/render_autosave.py
    Add    /trunk/Blender/addons/shipwright.py
    Add    /trunk/Blender/startup/palettes.py

Adding Entoforms!


Revision 5: Adding all blender based python scripts (including the caliper)

(2013-01-14T14:49:28Z)

Changed Paths:
    Add    /trunk/Blender/addons
    Add    /trunk/Blender/addons/caliper.py
    Add    /trunk/Blender/addons/mesh_bump.py
    Add    /trunk/Blender/addons/mesh_distance_from_cursor.py
    Add    /trunk/Blender/addons/mesh_grow.py
    Add    /trunk/Blender/addons/mesh_normalsmooth.py
    Add    /trunk/Blender/addons/object_check_angle.py
    Add    /trunk/Blender/addons/object_scale_to.py
    Add    /trunk/Blender/modules
    Add    /trunk/Blender/modules/macouno
    Add    /trunk/Blender/modules/macouno/__init__.py
    Add    /trunk/Blender/modules/macouno/colour.py
    Add    /trunk/Blender/modules/macouno/falloff_curve.py
    Add    /trunk/Blender/modules/macouno/group_extras.py
    Add    /trunk/Blender/modules/macouno/liberty.py
    Add    /trunk/Blender/modules/macouno/mesh_extras.py
    Add    /trunk/Blender/modules/macouno/misc.py
    Add    /trunk/Blender/modules/macouno/select_faces.py
    Add    /trunk/Blender/modules/macouno/select_polygons.py
    Add    /trunk/Blender/startup

Adding all blender based python scripts (including the caliper)


Revision 4: Adding image resize and Blend1 removal scripts

(2013-01-14T14:42:44Z)

Changed Paths:
    Add    /trunk/Misc/RemoveBlendOne.py
    Add    /trunk/Misc/imageresize.py

Adding image resize and Blend1 removal scripts


Revision 3: Adding Blender folder

(2013-01-14T14:40:08Z)

Changed Paths:
    Add    /trunk/Blender

Adding Blender folder


Revision 2: Adding misc folder!

(2013-01-14T14:38:24Z)

Changed Paths:
    Add    /trunk/Misc

Adding misc folder!


Revision 1: Initial directory structure.

(2013-01-14T11:38:14Z)

Changed Paths:
    Add    /branches
    Add    /tags
    Add    /trunk
    Add    /wiki

Initial directory structure.