Progress is steady by now. I keep adding new features and creating creatures that look more and more like animals and less like blobs, or Sea Cucumbers… which is good…
Last Saturday the ever awesome Campbell Barton helped me set up Ubuntu, a debug blender build and sysprof on my system… the result of which is… a 10X faster running script! Actually the big improvement isn’t in my script but in the setup of the original blender scene that the script works on… awesome!!!
The latest improvement to the Entoform generator is the addition of “joints”. So now at the end of a “protuberance” another one can grow at a different angle.












































